Lands Guide

Every land, and what is actually worth skipping the line for

23 lands across four resorts, 109attractions, and an honest verdict on each one. Most "rides in this land" lists do not tell you which queues are worth money — that is the whole point of these pages.

The short answer

We cover 23 lands and the 109 attractions inside them, drawn from the 106 Disney, 43 Universal Orlando and 26 Disneyland Paris attractions we track. Only 24 of those 109 are clear cases for paying to skip the line, which is the number worth carrying into a park day: a paid pass is a tool for roughly 1 attraction in 5, not a way to buy a better day wholesale. Only 5 of these lands have no height requirement anywhere in them, which matters more than the queue if your party includes a small child.

Walt Disney World

FantasylandMagic Kingdom

The busiest corner of the busiest Disney park in the world, and the only land that holds both the hardest ride to get on at Magic Kingdom and half a dozen you can walk onto.

9 attractions7 with Lightning LaneTallest 38"
TomorrowlandMagic Kingdom

Two of Magic Kingdom's biggest thrills sit here behind the park's two tallest height bars, surrounded by the gentlest walk-ons on property.

8 attractions5 with Lightning LaneTallest 48"
AdventurelandMagic Kingdom

The lowest-pressure land at Magic Kingdom — one ride that builds a real line, and four that reward you for simply walking up.

5 attractions3 with Lightning LaneNo height rules
FrontierlandMagic Kingdom

The highest ratio of pass-worthy rides to total rides at Magic Kingdom — and both of them are gated at 40 inches.

4 attractions2 with Lightning LaneTallest 40"
Liberty SquareMagic Kingdom

The smallest land in Magic Kingdom and the one that holds the most seats — one famous dark ride, and two places to sit down in the dark beside it.

3 attractions1 with Lightning LaneNo height rules
World ShowcaseEPCOT

Two of EPCOT's hardest rides to get on, hidden inside a mile-and-a-quarter loop of pavilions whose other four attractions are the best unforced rest in Walt Disney World.

6 attractions2 with Lightning LaneNo height rules
World NatureEPCOT

One ride here is worth planning around and three are worth doing precisely because nobody plans around them.

4 attractions3 with Lightning LaneTallest 40"
World DiscoveryEPCOT

Three attractions, and two of them are sold à la carte — the highest concentration of paid-skip pressure anywhere at Walt Disney World.

3 attractions3 with Lightning LaneTallest 42"
Sunset BoulevardHollywood Studios

Two of Walt Disney World's best big thrills stand a hundred feet apart at the end of one street, behind 40- and 48-inch bars.

4 attractions3 with Lightning LaneTallest 48"
Toy Story LandHollywood Studios

The land built for families with small children, which is exactly why its lines are the worst in the park.

3 attractions3 with Lightning LaneTallest 38"
AsiaAnimal Kingdom

A coaster, a water ride and a walking trail — and the honest answer is that none of the three is worth paying to skip.

3 attractions2 with Lightning LaneTallest 44"
AfricaAnimal Kingdom

The one land in Walt Disney World where what time you arrive matters more than how long the line is.

3 attractions2 with Lightning LaneNo height rules

Why we only publish some lands

A land earns a page here when at least three of the attractions we track sit inside it. Below that there is no sequencing decision to make — two rides in a corner of a park is a walk, not a plan — so those lands are covered by their park and product hubs instead: the Lightning Lane guide, the Universal Express Pass guide and the Disneyland Paris Premier Access guide. It is also why the three Fantasylands all appear below while Disneyland's Adventureland does not.

Shared names, different lands

Fantasyland exists at Magic Kingdom, Disneyland and Disneyland Paris, and the three are not interchangeable. Florida's has the park's hardest ride to board inside it; California's has seven attractions that sell no line-skip at all; Paris's has nine attractions and not one height requirement. Tomorrowland splits the same way, and its Paris equivalent is called Discoveryland. Each page links to its counterparts so you can see the difference before you choose a resort.

Want the land order planned around your party?

A real guide builds the day from your party's heights and energy rather than from a ride list, and tells you honestly which passes not to buy. From $75/hour on your first trip.